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Power Units
Motherboard
CPU
Cooling Unit
Fan Cooling
Graphics Processors
Final Linework
Building the XAV final model started in Gravity Sketch creating simple surfacing off of a final linework model. Using GS allowed for easy iterative design with multiple linework and final surface variations within the program.
GS Surface Study
The bridge between strokes tool allowed for quick surface studies. Making sure surfaces were working together before working in Blender allowed valuable validation.
Blender Model
Blender sub divisional surfacing was the main mode of modeling main bodies and surfaces. Along with Grabcad components downloaded to be the "Ai brain" inside the central body of the racer. The XAV's wheels were modelled using Fusion 360.
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