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Power Units

Motherboard

CPU

Cooling Unit

Fan Cooling

Graphics Processors

Final Linework

Building the XAV final model started in Gravity Sketch creating simple surfacing off of a final linework model. Using GS allowed for easy iterative design with multiple linework and final surface variations within the program. 

GS Surface Study

The bridge between strokes tool allowed for quick surface studies. Making sure surfaces were working together before working in Blender allowed valuable validation.

Blender Model

Blender sub divisional surfacing was the main mode of modeling main bodies and surfaces. Along with Grabcad components downloaded to be the "Ai brain" inside the central body of the racer. The XAV's wheels were modelled using Fusion 360.

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